Vset3D supports the use of the OBJ format. Before importing the 3D model you must set its size and angle. You will find 3D objects inside the Vset3D directory. You can import them into your regular 3D modelling software and use them as points of reference.
Blender is a piece of software that can generate OBJ 3D objects that are compatible with Vset3D. Blender is free to download. It is available here: https://www.blender.org/. When exporting OBJ models use the following settings: the z axis should be set to ‘forward’ and the y axis to ‘up’.